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0.5.167 - Crab
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== Changes == * only units with weapons in their hands can become warriors now * [[Elf|elves]] won't auto generate [[wood]] anymore * [[Bandit|bandits]] will spawn now with weapons and can take other unit's equipment * improved attack system. Some units and weapons can hit multiple targets * weapons have more stats now. Range, area of effect, critical chance, attack rate * wood gained from trees 1 -> 3 * [[dragon]] speed 50 -> 60 * dragon health 600 -> 1000 * [[UFO|ufo]] health 100 -> 500 * decreased screenshake for [[UFO|ufo]] attacks * increased nuke damages 100 -> 10000 * first blacksmiths [[Classification|job]] will be assigned when village have 15 people, instead of 30 * diplomacy - is "supreme" [[Kingdom Opinions|opinion]] changed from -50 to -100 * civs have preference for their [[Weapons, Tools and Accessories|weapons]] now * fighting adjustments. Dodge and accuracy [[Unit Stats|stats]] replaced with attack rate and critical hit chance. * some [[traits]] and items will give percent increase to [[Unit Stats|unit stats]], instead of straight bonus * level up experience requirements for units will grow with level
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