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===Attack Speed=== Attack speed influences the length of attack cooldowns for units. To calculate the proportional length of cooldowns just divide 1 by a unit's attack speed. [OLD Process] The higher this stat is the less time between attacks (attacks themselves are instantaneous) a creature with an attack speed of 1 will take longer to start an attack than a creature with 30. However, an increase in attack speed will not linearly increase the interval of attacking. The formula for determining the time between each attack is <math>{300-a \over 100+a}</math>, where '''a''' is the game's given attack speed . For example, an attack speed of 1 means an interval of 2.96 seconds between each attack, and an attack speed of 50 means 1.67 seconds between each attack. The time between each attack can't be lower than 0.1 seconds, so an attack speed of 264 is already as fast as an attack speed of 300.
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