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==Map Creation== There are many ways maps are created, used, and shared. Below lists the various types of creation methods and generic info about what they are. ===Default Maps=== The first and normal way is using maps generated naturally through the game's generator tool with sizes from 2x2 to 9x9. You can open the game's map generator with the [[File:IconCustomWorld10x.png|frameless|28x28px]] button in the main tab. The generator can make 16 different types of worlds with most having different attribute selections such as noise, shapes, tree ring and more! For more info on world types and attributes scroll down to the Map Generation section on this page. ===Default Maps Sizes=== *[[File:IconAntBlack scaled 10x.png|frameless|28x28px]]'''Tiny:''' 128x128 tiles (2x2) *[[File:IconGrasshopper scaled 10x.png|frameless|28x28px]]'''Small:''' 192x192 tiles (3x3) *[[File:IconCustomWorld10x.png|frameless|28x28px]]'''Standard:''' 256x256 tiles (4x4) *[[File:IconTileSand10x.png|frameless|28x28px]]'''Large:''' 320x320 tiles (5x5) *[[File:IconTileSoil10x.png|frameless|28x28px]]'''Huge:''' 384x384 tiles (6x6) *[[File:IconTileHighSoil10x.png|frameless|28x28px]]'''Gigantic:''' 448x448 tiles (7x7) *[[File:IconTitanic10x.png|frameless|28x28px]]'''Titanic:''' 512x512 tiles (8x8) *[[File:IconIceberg10x.png|frameless|28x28px]]'''Iceberg:''' 576x576 tiles (9x9) [PC version only] ===Modded Sizes=== With the use of third party sources (or the steam workshop) you can obtain map sizes larger or smaller than the default sizes the game allows. You can also make rectangular maps. You do not need any mods to run these special map sizes your only barrier well probably be hardware. You can use [[palette]] page for determining what colors you may need for image to map conversion. Ways to obtain modded map sizes: *Steam Workshop * [https://discord.gg/worldbox Worldbox Discord Server] - Find one in #map-downloads and #cool-maps *[https://discord.gg/worldbox Worldbox Discord Server] - Make your own in #map-conversion *[https://gamebanana.com/mods/389853 Map Sizes Mod] - Uses BepInEx not NML (see [[Modding]] for more info) *[https://gamebanana.com/mods/476776 Image-to-Map Mod] - Also uses BepInEx (might not work on MacOS or Linux) Hardware limitations: *Generally, 30x30 is the maximum size of a playable map for most advanced computers, requiring a computer with at least 16 GB of RAM to run. *There are bigger map sizes, such as 40x40 and 50x50, but they can take 3-5 minutes just to load (always assuming 16 GB of RAM), and they are enormously game-crashing, making it impossible to play on them. * Below that is 20x20 which is where most advanced phone's limit may hold. *Average newer phones should get 15x10 without awful lag. *For less powerful machines the game's limits are as far as they can work with.
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