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===Other Items=== {| class="sortable mw-collapsible fandom-table" !Icon !Mini !Material !Item !Stats !Notes |- |[[File:Icon flame sword scaled 10x .png|frameless|56x56px]] |[[File:MiniFlameSword10x.png|frameless|96x96px]] |Flame Sword |Melee | +33 Damage, +120 Attack Speed, +10% Critical Chance<br>Flame Modifier |50% Damage Range and +5% Critical Hit Damage<br>Sets the attacked on fire (modifier). Units prioritize [[adamantine]] swords over these<br>Obtained from [[Demon|demons]] |- |[[File:Icon plague doctor staff scaled 10x.png|frameless|56x56px]] |[[File:MiniDoctorStaff10x.png|frameless|104x104px]] |Plague Doctor | Melee | +35 Damage, +20 Attack Speed, +10% Critical Chance | 50% Damage Range, +25% Critical Hit Damage and +3 Targets<br>This weapon is used as a melee, unlike other staffs<br>Obtained from [[Plague Doctor|Plague Doctors]] |- |[[File:Icon white staff scaled 10x.png|frameless|56x56px]] |[[File:MiniWhiteStaff10x.png|frameless|104x104px]] |White Staff |Ranged | +35 Damage, +20 Attack Speed, +10% Critical Chance<br>Ice Modifier |60% Damage Range, +18 Range and +25% Critical Hit Damage<br>Fires freeze orb projectiles (12 speed) that has the ice modifier<br>Obtained from [[White Mage|White Mages]] |- |[[File:Icon druid staff scaled 10x.png|frameless|56x56px]] |[[File:MiniDruidStaff10x.png|frameless|104x104px]] |Druid Staff |Ranged | +12 Damage, +35 Attack Speed, +10% Critical Chance<br>Slowness Modifier |60% Damage Range, +20 Range and +15% Critical Hit Damage<br>Shoots 2 green orb projectiles (20 speed) that have the slowness modifier<br>Obtained from [[Druid|Druids]] |- |[[File:Icon evil staff scaled 10x.png|frameless|56x56px]] |[[File:MiniEvilStaff10x.png|frameless|104x104px]] |Evil Staff |Ranged | +10 Damage, +20 Attack Speed, +10% Critical Chance<br>Flame Modifier |60% Damage Range, +13 Range and +25% Critical Hit Damage<br>Shoots 20 red orbs (5 to 12 speed that have the flame modifier<br>Obtained from [[Evil Mage|Evil Mages]] |- |[[File:Icon necromancer staff scaled 10x.png|frameless|56x56px]] |[[File:MiniNecroStaff10x.png|frameless|96x96px]] |Necromancer Staff |Ranged | +30 Damage, +20 Attack Speed, +10% Critical Chance | 60% Damage Range, +13 Range, +25% Critical Hit Damage and +1 Target<br>Shoots bones (10 speed) which deal area damage<br>Obtained from [[Necromancers]] |- |[[File:Icon alien blaster scaled 10x.png|frameless|56x56px]] |[[File:MiniAlienBlaster10x.png|frameless|56x56px]] |Alien Blaster |Ranged | +30 Damage, +20 Attack Speed, Stick = 0.2 |60% Damage Range, +20 Range and +15% Critical Hit Damage<br>Fires plasma balls (20 speed) when fired. 0.6 damage range and 20 range<br>Obtained from [[UFOs and Aliens|Aliens]] |- |[[File:Icon shotgun scaled 10x .png|frameless|56x56px]] |[[File:MiniShotgun10x.png|frameless|72x72px]] |Shotgun |Ranged | +10 Damage, +10 Attack Speed | 60% Damage Range, +10 Range and +1 Target<br>Fires 12 bullets (7 to 20 speed) that spread away from each other across distances<br>Obtained from [[Assimilator|Assimilators]] |- | - | - |Snowball [item] |Ranged | +10% Critical Chance |60% Damage Range, +6 Range, +25% Critical Hit Damage Target and +1 Target<br>Used by [[Snowman|Snowmen]]. Projectiles (15 speed) always have the ice modifier |- | - | - |Rock [item] |Ranged | +10% Critical Chance |Used by [[Herbivores|Monkeys]] (not [[Zombies|zombie]] ones). Projectiles have 15 speed |- | - | - |Base |Melee | |Uses "effects/slashes/slash_base" animation |- | - | - |Hands |Melee | |Uses "effects/slashes/slash_punch" animation |- | - | - |Fire Hands |Melee |Flame Modifier |Uses "effects/slashes/slash_punch" animation. Used by [[Fire Elementals]] |- | - | - |Jaws |Melee | |Uses "effects/slashes/slash_jaws" animation |- | - | - |Bite |Melee | |Uses "effects/slashes/slash_jaws" animation and attack type is melee Used by [[Carnivores|Snakes]] |- | - | - |Claws |Melee | |Uses "effects/slashes/slash_claws" animation. Used by [[Carnivores|Cats]], [[Carnivores|Bears]], [[Dog|Dogs]] |}
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