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=== <span style="color: #BC42FF;">Summoning Rites</span> === ''<small>[[File:IconClock10x.png|frameless|28x28px]]= 100 progress needed for each plot.</small>'' {| class="sortable mw-collapsible article-table" !Icon !Plot !Effect ![[Religion Traits|Religion Trait]] ![[File:IconLevels10x2.png|frameless|28x28px]] ![[File:IconMoney10x.png|frameless|28x28px]] ![[File:IconDice10x.png|frameless|28x28px]] !Descriptions |- |[[File:Plot summon angles.png|frameless|52x52px]] |Summon Angles |Spawns 3 to 7 angles in target city<br>Angles will join the kingdom that summoned them |[[File:Religion trait rite of infinite edges.png|frameless|28x28px]]Rite of Infinite Edges |12 |200 |2 |Perform a holy trigonometry to summon a higher powers<br>''<small>[initiator unit name] prays, extolling the sacred perfection of geometric forms</small>'' |- |[[File:Plot summon demons.png|frameless|52x52px]] |Summon Demons |Spawns 5 to 10 demons in target city<br>0.0666% chance the imitator spawns demons in their own city |[[File:Religion trait rite of the abyss.png|frameless|28x28px]]Rite of the Abyss |13 |300 |1 |Tear the veil between worlds to call forth demons<br>''<small>A dreadful presence gathers, drawn by [initiator unit name]'s call</small>'' |- |[[File:Plot summon living plants.png|frameless|52x52px]] |Summon Living Plants |Makes plants on field tiles come to life in target city |[[File:Religion trait rite of living harvest.png|frameless|28x28px]]Rite of Living Harvest |13 |400 |2 |Awaken flora with sentient consciousness<br>''<small>[initiator unit name] calls upon nature’s fury to crush his enemies</small>'' |- |[[File:Plot summon skeletons.png|frameless|52x52px]] |Summon Skeletons |Summons 6 to 13 skeletons in target city<br>Skeletons will join the kingdom that summoned them |[[File:Religion trait rite of restless dead.png|frameless|28x28px]]Rite of Restless Undead |13 |150 |2 |Raise the dead to serve your purposes<br>''<small>[initiator unit name] calls upon the restless dead to serve</small>'' |}
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