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==Clan Creation== ''<small>From [[Kings and Leaders]] page</small>'' ''New clans are created when there are no existing royal clan members to take over as leader of village. The process is explained using the process of crowning village leaders.'' A unit's max "attribute dice roll" is a sum of all their leadership [[Unit Stats|stats]] (diplomacy, warfare, and stewardship). For a new leader to be crowned these conditions must be met: *At least 3 people in the village *No current leader in the village *Village is not in the process of being captured The game will then try to get the "clan leader" usually those at the top of clans are already kings or leaders so the game will move past them to the next uncrowned clan member. Sometimes this can lead to new clans being created if there are no available clan members to fill the role. This is where the '''attribute dice''' comes in. *First the game will search for units that are at least 18 years old *Then the game will "roll" the units attribute dice once and then add the results together (results can be 0 to leadership stat sum (mentioned at the top)) *The dice will be rolled 3 times if the unit has been favorited by the player The unit with the highest sum of their dice rolls will become the founder of a new clan. If units tie for the highest amount one of them is chosen at random.
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