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0.5.161 - More bugs edition!
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== Added == * new [[powers]] - spawn [[Insects|beehive]]. Bees will pollinate flowers. Pollinated flowers will create more flowers nearby * new powers - spawn [[Insects|flies]], [[Insects|grasshoppers]], [[Insects|beetles]] * new power - divine magnet. Pick up units and drop them anywhere * new powers - spawn [[Butterfly|butterflies]]. They will turn into flowers when killed * new powers - spawn [[rat]] and [[Rat King|rat king]] * new powers - spawn [[fairy]]. Will heal units around them * new powers - create a [[Flame Tower|flame tower]]. Will spawn [[Demon|demons]] and shoot fireballs at other creatures * new powers - create an [[Ice Tower|ice tower]]. Will spawn [[Cold Ones|cold ones]] and freeze ground around it * new unit - [[Herbivores|chick]]. It will come after an egg, but before chicken * tile variations * new [[Traits|trait]] energized. * 3 new variations for sand, grass, mountains, etc tiles * flowers! * old civ units will have heads with gray hair skin * crowns head skin for kings * helmet head skin for warriors(only if they have helmets in inventory) * particle effect when regeneration [[Traits|trait]] triggers * Different diets for animals. Some of them will [[Food|eat]] crops, berries, flowers, grass, insects or each other when hungry(rats, wolves). * beehives can spawn when world is generated
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