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0.10.0-0.1 - An orc of culture
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== Added == * Units now have colored [[Race|clothes]] of their kingdom! * [[Boats]] now have colored elements and flags of their kingdom! * Skin colors for [[humans]], [[dwarves]], [[elves]] and [[orcs]]! * New [[:Category:Buildings|building]] for civilizations - [[Watch Tower|watch towers]]. They Protec but They Also Attac * No more ricardo kingdoms(for some of the cultures...)! Humans figured out how to wear shirts. * [[Culture Development|Culture]] system and Knowledges! Cultures would now develop as the time goes, unlock buildings, features and bonuses depending on culture [[Kings and Leaders|leaders]]. (Cultures in existing maps could be wonky, because they would be applied to existing villages) * New use for [[Campfire|bonfires]]. Here where cultures are initially born * New opinion modificator. Units of different cultures may don't like each other. * Around 50 knowledges for cultures. More to be added in the future to make them more unique! * Cultures are founded in villages and spread across the borders, starting from village heart - bonfire, where villagers talk about their lore * Depending on culture, skins of clothes for villagers and warriors would differ * culture of different [[races]] have different amount of rare knowledges * Using [[Unit Statuses|coffee]] on village leaders - increases culture tech speed * [[Boats]] now have colored flag of their kingdom * New stat for unit - intelligence. Affects culture tech * Village window shows kingdom total population next to the name * Kingdom window shows capital total population next to the name * Kingdom window shows age of [[Kings and Leaders|king]] next to the name * Village window shows age of leader next to the name * Village window shows culture name * Village won't create [[armies]], if weapon production not researched * Unit window will show culture name of unit * New power switch - show culture zones * New power switch - show kingdom zones * When cultures layer is selected - it would show names of cultures * [PC] when on minimap and cultures is selected - use one click to quickly open culture window * 6 new [[statues]] * New button for kingdom tab - list of cultures * [PC] when on minimap with enabled layers(village/kingdom/culture) - zones will be highlighted when you mouse over them * New unit - [[Aliens|Alien]]. Sometimes they would survive an [[UFOs|UFO]] wreckage. Watch out! * New item - alien blaster. Pew pew pew * [[Name Generation|Name generator]] for [[demons]] * Name generator for [[Fairy|fairies]] * Name generator for [[crabs]] * Name generator for [[Cold Ones|cold ones]] * Name generator for bugs * Name generator for [[Langton Ants|ants]] * Name generator for aliens * Name generator for [[UFOs]] * [[Weapons, Tools and Accessories|Wooden stick]] * Updog * New [[Traits|trait]] - golden tooth * Power temperature up - have a chance to start fires when used * Random(often silly) generated [[Name Generation|mottos]] for kingdoms. They can be edited by clicking/tapping on them * Refined in-game logo for welcome screen * Warfare skill of leader increases amount of watch towers village can build * [Languages] Luxembourgish was added!
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